Most of the articles on craps online support the Pass Line bet as the one to follow. However, there is a similar bet called Come bet which is equally good. The difference is that the Pass Line bet must be placed before the launch, while the Come bet can only be placed after the exit roll. An exit roll is the first launch of a new session.
After the release, the Come bet can be placed by clicking the How area on the online craps layout on the screen. A seven or eleven on the first roll after placing the bet How is an automatic winner. Similarly, a two-three or twelve on the first roll is an automatic loser. If another number is rolled, that number becomes the point of this Come bet. Once the point is established, the Come bet wins if the point is rolled before a seven. It is lost if a seven is thrown before the point. If another number is rolled, the Come bet is continued. If the bet As wins at any time, payment is also money. This bet has a house margin of only 1.4%.
You can place as many bets simultaneously. After the point has been established for the first Come bet, you can place another. So there can be several Come bets on the table, each with its own point. The online craps software will remember which point is relative to How How. Place more bets How you have an associated risk. If any point is rolled, only the corresponding bet will win. However, if a seven is rolled, all Come bets are swept away in one go.
The Come bet has a corresponding “wrong” bet called Do not Come. In the early days of land-based craps games, there were accusations about loading dice. In order to neutralize these charges, the craps operators allowed the bunters to bet the wrong way if they wanted to. Do not Come and other wrong bets have been included in online craps even if it is not possible to load the dice. The Do not Come bet is placed even after the coming out of the Do not Come area. The bet works in reverse. A seven or eleven is an automatic loser and two three or twelve is an automatic winner. Once the point is established, the Come bet loses if the point is rolled before a seven. Wins if a seven is thrown before the point.